The progress-tracker in the upper-right corner of the screen lets students know how many questions they have left in the lesson and the score-tracker lets kids know how many questions they've answered correctly so far.
A 'hint' button is also available. If the student clicks the 'hint', he or she will be shown a written or pictorial clue to help them get started. Whenever the child gets the wrong answer, a detailed explanation box will pop up, complete with step-by-step graphics on how the problem should be solved. There is always opportunity to learn from mistakes on I Know It! Students simply click the speaker icon in the upper-left corner of the screen, and the question will be read to them in a clear voice.
We hope our online math lessons will help your students gain confidence in their math skills, including place value up to the thousands.
Give this lesson a try, and browse through our extensive collection of other math topics! Take advantage of our free day trial on I Know It! Your students will be able to try out this place value math lesson up to the thousands. Students are able to play this math game for free, but they will be limited to a total of 25 questions per day across all lessons on 'I Know It.
As a teacher with an I Know It membership you can: create a student roster, make up individual student logins, assign math lessons to individual students, take a look at student lesson scores, and change lesson settings such as limiting the ability to use hints on the lessons and turning off the animated character.
Students will log in to a kid-friendly display screen, complete with large, colorful icons, and an easy-to-navigate format. The homepage displays 'My Assignments' — it prompts children to check the assignments their teacher has given them, and also explore lessons at their assigned grade level these will appear as 'Level A' or 'Level B' instead of Grade 1 or Grade 2 , as well as explore lessons at different grade levels.
This online math lesson is categorized as a Level C lesson. It may be ideal for second or third grade students. They will also learn how to read and write numbers in the thousands using base-ten numerals, number names, and expanded form. Comparing Numbers to Level B In this second grade-level math lesson, students will determine which number is greater than, less than, or equal to, using numbers up to They will answer math questions, like 'Drag and drop the symbol that makes the number sentence true' and 'Which number sentence is true?
For example, students will answer questions like: 'Fill in the missing number to complete the number sentence' and 'What is the total value of the disks? Place Value Up to 9, Sorry, your answer is incorrect. This way they will have fun and they will also learn.
The people at math4childrenplus. The combination of games that have racing, sports, spaceships, memory challenges and even pirates is perfect to keep their interest high.
The best thing about the games is that they are completely free and everyone who visits the site can start playing them fast and without any downloads required. This site uses cookies. By continuing to browse the site, you are agreeing to our use of cookies. We may request cookies to be set on your device.
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Format: Game. Grade Levels: 1, 2. CC Standards:. Expanded Notation Workshop. Description: This fun workshop allows students to practice the concept of standard notation. It is completely customizable and students can choose from demonstration mode or play mode. You can include or exclude decimals. Grade Levels: 3, 4, 5, 6. Place Value Pirates - Online Game. Description: In Place Value Pirates, students must use their place value skills to dispatch of the wretched pirate Sir Francis Place Value and his horrible band of place value pirates!
Simply read the prompt that appears at the top of the game and click or touch the pirate with the number that matches the prompt. For example, a prompt might read ""7" in the thousands place. Scan the pirates and dispatch of the one with the number that contains a "7" in the thousands place.
The game consists of five rounds; each round more challenging the last. For computer versions, users can earn codes after each round so they never have to start all over again. In addition, the game can be played with or without decimals. Grade Levels: 2, 3, 4, 5, 6. CC Standards: 2. Treasure Cliff - Online. Move your eager mountain climber to the number you think the treasure is hidden behind and watch him use his jackhammer to discover if you are correct.
Follow the higher or lower arrows until you eventually find the treasure. You have ten tries! Grade Levels: 1, 2, 3. Math Machine - Online. Students are empowered by spinning wheels that determine numbers in the problems! See instructional video for more information. Grade Levels: 1, 2, 3, 4, 5. Half-court Rounding - Online Game. Description: Half-court Rounding is a game in which students try to score as many points as possible by rounding numbers to the nearest ten, hundred, or tenth.
This is a perfect game across grade-levels, because students can choose to shoot free-throws 1 point — round to the nearest ten jump shots 2 points — round to the nearest hundred and three-pointers round to the nearest tenth.
Users can try any kind of shot within the game and have 90 seconds to score as many as points as possible and beat their opponent. If they answer incorrectly, the student misses the shot. Students can also choose a two-player game where they can play a friend or classmate. CC Standards: 3. Computation Castle - Online Game.
Description: Computation Castle is a fun game that requires students to use their fractions, measurement, place value, and exponents skills to reverse a spell placed that caused the royal family to be turned into various animals. Grade Levels: 5, 6. Introduction to Place Value - Online.
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